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71
Technosoftware/DaAeHdaClient/Cpx/Context.cs
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71
Technosoftware/DaAeHdaClient/Cpx/Context.cs
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#region Copyright (c) 2011-2023 Technosoftware GmbH. All rights reserved
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//-----------------------------------------------------------------------------
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// Copyright (c) 2011-2023 Technosoftware GmbH. All rights reserved
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// Web: https://www.technosoftware.com
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//
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// The source code in this file is covered under a dual-license scenario:
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// - Owner of a purchased license: SCLA 1.0
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// - GPL V3: everybody else
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//
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// SCLA license terms accompanied with this source code.
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// See SCLA 1.0: https://technosoftware.com/license/Source_Code_License_Agreement.pdf
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//
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// GNU General Public License as published by the Free Software Foundation;
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// version 3 of the License are accompanied with this source code.
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// See https://technosoftware.com/license/GPLv3License.txt
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//
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// This source code is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
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// or FITNESS FOR A PARTICULAR PURPOSE.
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//-----------------------------------------------------------------------------
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#endregion Copyright (c) 2011-2023 Technosoftware GmbH. All rights reserved
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#region Using Directives
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#endregion
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namespace Technosoftware.DaAeHdaClient.Cpx
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{
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/// <summary>
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/// Stores the current serialization context.
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/// </summary>
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internal struct TsCCpxContext
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{
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///////////////////////////////////////////////////////////////////////
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#region Constructors, Destructor, Initialization
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public TsCCpxContext(byte[] buffer)
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{
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Buffer = buffer;
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Index = 0;
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Dictionary = null;
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Type = null;
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BigEndian = false;
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CharWidth = 2;
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StringEncoding = STRING_ENCODING_UCS2;
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FloatFormat = FLOAT_FORMAT_IEEE754;
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}
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#endregion
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///////////////////////////////////////////////////////////////////////
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#region Public Fields
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public byte[] Buffer;
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public int Index;
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public TypeDictionary Dictionary;
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public TypeDescription Type;
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public bool BigEndian;
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public int CharWidth;
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public string StringEncoding;
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public string FloatFormat;
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public const string STRING_ENCODING_ACSII = "ASCII";
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public const string STRING_ENCODING_UCS2 = "UCS-2";
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public const string FLOAT_FORMAT_IEEE754 = "IEEE-754";
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#endregion
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}
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}
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