3412 Alter

This commit is contained in:
luosheng
2023-12-12 09:05:57 +08:00
parent 0d65afd74f
commit c6b5d9b928

View File

@@ -5,6 +5,8 @@ namespace Modbus.Net
public partial class Endian
{
public const int BigEndian3412 = 10;
public const int LittleEndian3412 = 11;
}
public class BigEndian3412ValueHelper : BigEndianLsbValueHelper
@@ -36,6 +38,196 @@ namespace Modbus.Net
public new static BigEndian3412ValueHelper Instance
=> _bigEndian3412Instance ?? (_bigEndian3412Instance = new BigEndian3412ValueHelper());
public override int GetInt(byte[] data, ref int pos)
{
Array.Reverse(data, pos, 4);
byte temp;
temp = data[pos]; data[pos] = data[pos + 2]; data[pos + 2] = temp;
temp = data[pos + 1]; data[pos + 1] = data[pos + 3]; data[pos + 3] = temp;
var t = BitConverter.ToInt32(data, pos);
temp = data[pos]; data[pos] = data[pos + 2]; data[pos + 2] = temp;
temp = data[pos + 1]; data[pos + 1] = data[pos + 3]; data[pos + 3] = temp;
Array.Reverse(data, pos, 4);
pos += 4;
return t;
}
public override uint GetUInt(byte[] data, ref int pos)
{
Array.Reverse(data, pos, 4);
byte temp;
temp = data[pos]; data[pos] = data[pos + 2]; data[pos + 2] = temp;
temp = data[pos + 1]; data[pos + 1] = data[pos + 3]; data[pos + 3] = temp;
var t = BitConverter.ToUInt32(data, pos);
temp = data[pos]; data[pos] = data[pos + 2]; data[pos + 2] = temp;
temp = data[pos + 1]; data[pos + 1] = data[pos + 3]; data[pos + 3] = temp;
Array.Reverse(data, pos, 4);
pos += 4;
return t;
}
public override long GetLong(byte[] data, ref int pos)
{
Array.Reverse(data, pos, 8);
byte temp;
temp = data[pos]; data[pos] = data[pos + 6]; data[pos + 6] = temp;
temp = data[pos + 1]; data[pos + 1] = data[pos + 7]; data[pos + 7] = temp;
temp = data[pos + 2]; data[pos + 2] = data[pos + 4]; data[pos + 4] = temp;
temp = data[pos + 3]; data[pos + 3] = data[pos + 5]; data[pos + 5] = temp;
var t = BitConverter.ToInt64(data, pos);
temp = data[pos]; data[pos] = data[pos + 6]; data[pos + 6] = temp;
temp = data[pos + 1]; data[pos + 1] = data[pos + 7]; data[pos + 7] = temp;
temp = data[pos + 2]; data[pos + 2] = data[pos + 4]; data[pos + 4] = temp;
temp = data[pos + 3]; data[pos + 3] = data[pos + 5]; data[pos + 5] = temp;
Array.Reverse(data, pos, 8);
pos += 8;
return t;
}
public override ulong GetULong(byte[] data, ref int pos)
{
Array.Reverse(data, pos, 8);
byte temp;
temp = data[pos]; data[pos] = data[pos + 6]; data[pos + 6] = temp;
temp = data[pos + 1]; data[pos + 1] = data[pos + 7]; data[pos + 7] = temp;
temp = data[pos + 2]; data[pos + 2] = data[pos + 4]; data[pos + 4] = temp;
temp = data[pos + 3]; data[pos + 3] = data[pos + 5]; data[pos + 5] = temp;
var t = BitConverter.ToUInt64(data, pos);
temp = data[pos]; data[pos] = data[pos + 6]; data[pos + 6] = temp;
temp = data[pos + 1]; data[pos + 1] = data[pos + 7]; data[pos + 7] = temp;
temp = data[pos + 2]; data[pos + 2] = data[pos + 4]; data[pos + 4] = temp;
temp = data[pos + 3]; data[pos + 3] = data[pos + 5]; data[pos + 5] = temp;
Array.Reverse(data, pos, 8);
pos += 8;
return t;
}
public override float GetFloat(byte[] data, ref int pos)
{
Array.Reverse(data, pos, 4);
byte temp;
temp = data[pos]; data[pos] = data[pos + 2]; data[pos + 2] = temp;
temp = data[pos + 1]; data[pos + 1] = data[pos + 3]; data[pos + 3] = temp;
var t = BitConverter.ToSingle(data, pos);
temp = data[pos]; data[pos] = data[pos + 2]; data[pos + 2] = temp;
temp = data[pos + 1]; data[pos + 1] = data[pos + 3]; data[pos + 3] = temp;
Array.Reverse(data, pos, 4);
pos += 4;
return t;
}
public override double GetDouble(byte[] data, ref int pos)
{
Array.Reverse(data, pos, 8);
byte temp;
temp = data[pos]; data[pos] = data[pos + 6]; data[pos + 6] = temp;
temp = data[pos + 1]; data[pos + 1] = data[pos + 7]; data[pos + 7] = temp;
temp = data[pos + 2]; data[pos + 2] = data[pos + 4]; data[pos + 4] = temp;
temp = data[pos + 3]; data[pos + 3] = data[pos + 5]; data[pos + 5] = temp;
var t = BitConverter.ToDouble(data, pos);
temp = data[pos]; data[pos] = data[pos + 6]; data[pos + 6] = temp;
temp = data[pos + 1]; data[pos + 1] = data[pos + 7]; data[pos + 7] = temp;
temp = data[pos + 2]; data[pos + 2] = data[pos + 4]; data[pos + 4] = temp;
temp = data[pos + 3]; data[pos + 3] = data[pos + 5]; data[pos + 5] = temp;
Array.Reverse(data, pos, 8);
pos += 8;
return t;
}
}
public class LittleEndian3412ValueHelper : LittleEndianLsbValueHelper
{
private static LittleEndian3412ValueHelper _littleEndian3412Instance;
/// <summary>
/// 构造器
/// </summary>
protected LittleEndian3412ValueHelper()
{
}
/// <summary>
/// 覆写的实例获取
/// </summary>
protected override ValueHelper _Instance => _littleEndian3412Instance;
/// <summary>
/// 是否为大端
/// </summary>
protected new bool LittleEndian => true;
protected new bool LittleEndianBit => false;
/// <summary>
/// 覆盖的获取实例的方法
/// </summary>
public new static LittleEndian3412ValueHelper Instance
=> _littleEndian3412Instance ?? (_littleEndian3412Instance = new LittleEndian3412ValueHelper());
public override int GetInt(byte[] data, ref int pos)
{
Array.Reverse(data, pos, 4);
byte temp;
temp = data[pos]; data[pos] = data[pos + 2]; data[pos + 2] = temp;
temp = data[pos + 1]; data[pos + 1] = data[pos + 3]; data[pos + 3] = temp;
var t = BitConverter.ToInt32(data, pos);
temp = data[pos]; data[pos] = data[pos + 2]; data[pos + 2] = temp;
temp = data[pos + 1]; data[pos + 1] = data[pos + 3]; data[pos + 3] = temp;
Array.Reverse(data, pos, 4);
pos += 4;
return t;
}
public override uint GetUInt(byte[] data, ref int pos)
{
Array.Reverse(data, pos, 4);
byte temp;
temp = data[pos]; data[pos] = data[pos + 2]; data[pos + 2] = temp;
temp = data[pos + 1]; data[pos + 1] = data[pos + 3]; data[pos + 3] = temp;
var t = BitConverter.ToUInt32(data, pos);
temp = data[pos]; data[pos] = data[pos + 2]; data[pos + 2] = temp;
temp = data[pos + 1]; data[pos + 1] = data[pos + 3]; data[pos + 3] = temp;
Array.Reverse(data, pos, 4);
pos += 4;
return t;
}
public override long GetLong(byte[] data, ref int pos)
{
Array.Reverse(data, pos, 8);
byte temp;
temp = data[pos]; data[pos] = data[pos + 6]; data[pos + 6] = temp;
temp = data[pos + 1]; data[pos + 1] = data[pos + 7]; data[pos + 7] = temp;
temp = data[pos + 2]; data[pos + 2] = data[pos + 4]; data[pos + 4] = temp;
temp = data[pos + 3]; data[pos + 3] = data[pos + 5]; data[pos + 5] = temp;
var t = BitConverter.ToInt64(data, pos);
temp = data[pos]; data[pos] = data[pos + 6]; data[pos + 6] = temp;
temp = data[pos + 1]; data[pos + 1] = data[pos + 7]; data[pos + 7] = temp;
temp = data[pos + 2]; data[pos + 2] = data[pos + 4]; data[pos + 4] = temp;
temp = data[pos + 3]; data[pos + 3] = data[pos + 5]; data[pos + 5] = temp;
Array.Reverse(data, pos, 8);
pos += 8;
return t;
}
public override ulong GetULong(byte[] data, ref int pos)
{
Array.Reverse(data, pos, 8);
byte temp;
temp = data[pos]; data[pos] = data[pos + 6]; data[pos + 6] = temp;
temp = data[pos + 1]; data[pos + 1] = data[pos + 7]; data[pos + 7] = temp;
temp = data[pos + 2]; data[pos + 2] = data[pos + 4]; data[pos + 4] = temp;
temp = data[pos + 3]; data[pos + 3] = data[pos + 5]; data[pos + 5] = temp;
var t = BitConverter.ToUInt64(data, pos);
temp = data[pos]; data[pos] = data[pos + 6]; data[pos + 6] = temp;
temp = data[pos + 1]; data[pos + 1] = data[pos + 7]; data[pos + 7] = temp;
temp = data[pos + 2]; data[pos + 2] = data[pos + 4]; data[pos + 4] = temp;
temp = data[pos + 3]; data[pos + 3] = data[pos + 5]; data[pos + 5] = temp;
Array.Reverse(data, pos, 8);
pos += 8;
return t;
}
public override float GetFloat(byte[] data, ref int pos)
{
Array.Reverse(data, pos, 4);